Should parents let their kids play this game online if they can chat with complete strangers over a headset microphone, or is that a harmless way to communicate? Online is also a big improvement from earlier games but still needs a little fix. If you want to hit me up, find me on twitter! I was having major difficulties for more than an hour trying to learn the ins and outs of Motorcross racing, Perhaps this is a reflection of how motorcross is suppose to work — steep learning curve I mean — but I just found it frustrating. This encore edition launched earlier this month, with loads of new content exclusive to the Xbox One version, including: a total of six brand new tracks on the biggest ever Open World environment, two Supercross, two Nationals and two Waypoint tracks and an extra Free Ride mode! Second, the suspension needs to actually absorb bumps. Aside from that, you can customise the equipment such as the gear set itself clothing , helmets, boots, goggles, neck bracers and a plethora of silly butt patches. The presentation is on par with the visuals. Scrubbing and whipping were awesome and the physics were basically perfect in Reflex and yet, for some reason they changed the physics and ended up making abolutely terrible games like Untamed and the 360 version of Supercross. The physics are not bad, certainly not compared to the older versions of the franchise and the game is as close to the real thing as possible for a video game.
You see, there are zero people playing this game online. In short, if you really want a good bit of free roam territory go with Reflex. Rhythm Racing: 5 straight tracks where the only focus is to find the fastest rhythm to the finish. The trouble is, whilst a plethora of new content has been added and the graphics spruced up, the core gameplay issues that existed in the original title remain, which makes this feature packed release largely passable. As mentioned before, there are a number of events types on offer, each offering a different experience. The writer did not retain personal possession of the product after the review.
While it has a few redeeming qualities, the actual racing and controls the part of the game that really matters is just far too inconsistent and just not that fun to play. As I mentioned the entirety of the previous game is included, along with the new modes and race types. The upside to the game is if players can get past the awkward controls, there is a ton of content here to enjoy. Again, nothing to stand out from the previous Supercross. Neither is there a camera mode, for taking pictures of synchronised stunts for example.
When I did manage to get a game going though, it was at least smooth. Bonus for Xbox One: Brand new tracks for Supercross, Nationals and Waypoint plus extra Rhythm Racing tracks! The third freeride area is useless, there's no good jumps where you can perform cool tricks. The graphics are like an odd mix between 360 and XbOne graphics. There are frame stutters and other graphics bugs. That question goes to the individual that you are. Considering that the Rider Reflex mechanic is imperative to the gameplay — the game relies heavily on your ability to negotiate tight, twisty tracks with frequent jumps and undulations — its unpredictable and unintuitive tendencies create an experience that is both frustrating and unrewarding.
The tracks and graphics are the only positive things to credit this game for. The racing itself wants to lean more towards the realistic side, but due to some really wonky physics, it comes off all wrong. The new mode to this version — rhythm racing — is fun for a few tries, but quickly loses its appeal when playing against bots. Unfortunately, this sixth game in the series seems to have lost its steam over time. At least in Reflex you could find hidden bike parts there; not now.
But for those who are new to the series, or have not played for a while, you may just enjoy it. So, I was really looking forward to freestyle and freeride part of the franchise and this installment is a major dissapointment. Encore is basically a new remake of the game that was made back in 2014 for the 360. You can also select to play as one of more than 60 professional riders or create your own with a large assortment of licensed gear. No matter what terrain you drive on the bike handles the same. Each mode has a decent selection of tracks, as well open areas to practice in. You can ride the tracks without racing in free roam mode but there isn't a lot of area to ride around and explore.
That would obviously cause a crash. MvA Unleashed came out 10 years ago and looks and plays much the same to this Next Gen installment. Career is to repetive even for the biggest mx fans. There is also a trick system which is convoluted, and well, pointless. Works well, and no complaints from me here. While some of the locales do offer a bit of variety — namely the open-world courses that take place outdoors — they just look muddy in the long run. I'm personally happy with Encore but there are people who aren't.
And a muddy one at that. Two of the national tracks have framerate issues. One noticeable inclusion I really did like, was the arenas, with cheering fans filled to the roof. I have a tiny obsession for World of Warcraft and caterpillars but you may also claim I have a devoted passion for the gaming industry in general. The game offers a good variety of game modes to venture in, ranging from single race to career modes to online multiplayer races and local matches.
As well as a career mode which sees you taking on groups of eight to twelve tracks in a series of different competitions, from 125cc dirt bikes to 450cc quads, you also have the standard single race and freeride options. It's that rare case when I want my money back, cause I'm not going to play this game ever. Do you think games like these encourage players to attempt stunts in the game in real life, or do you think players understand that the crashes shown would clearly be dangerous to riders? It's not that bad a game, and I have had some fun. There are around 35 ish tracks which is a big improvement over last years game, which only had 17. You've Lost That Loving Feeling Part of the problem that makes Encore such a mess is the controls.
Pros: -Great and improved physics. Watching riders slide around like a whale with an eating disorder on narrow tracks, or set a time trial record in open arenas makes from some gripping viewing. All in all, there are enough gameplay options to keep you playing for a very long time if you can tolerate — or maybe even master — the troublesome handling, although there are other issues too. Splitscreen suffers as one would expect, but even solo the game has a hard time maintaining a constant slip, which is a huge misstep for a racing game; especially one that looks this bad. These games always make the bikes feel like they are pogo sticks and it is impossible to get any flow.