Back to Heroic Mode Yep, same as before. Earlier today, players that was apparently added in the July update on Tuesday. Use scout rifles and snipers to hit each of the bosses in the head until all three are dead. Completing this quest will reward players with the Whisper of the Worm, an Exotic Sniper Rifle. To kill the bosses, hang out in the back of the room, where you first dropped down. You could also help out some other Guardians looking to get the weapon. Now you no longer have to wait for the Taken Blight public event to start.
Look back to where you entered the room, and seven Vex Oracles will appear, before winking in and out of existence in that way that Vex Oracles do. Dropping down the tube will land you in a large ruined area. At the end, players will be tasked with a massive boss fight. We'll update this story as it unfolds. If ever you have problems making those jumps, try equipping a sword which might help you out. Other public events, like the Cabal lander, will not work. When the time comes, unlocking Whisper of the Worm requires a number of specific steps.
Starting the Quest for the Whisper of the Worm In order to trigger the quest, players must go to the Lost Oasis section of Io and wait for a Taken Blight public event to trigger. Bungie will likely confirm the winner soon enough. Nothing worse than getting bumped off into oblivion in mid-air, or failing to land a jump because a Titan was standing blocking the edge of the platform, absentmindedly thinking about Titan things. Here's a clip of their victory, which also shows the mission's final room, which contains not one, but three Taken bosses: It's unclear who achieved the world's first Whisper completion. During the Taken blight event, a named Taken Knight will appear and, eventually, retreat to a cave. Players that have run through the new The Whispers exotic quest will have noticed a mysterious Vex gate hidden within the jumping maze, and observant fans of Destiny noticed that the gate shows an image of the Vault of Glass. In dying, Xol fed richly.
Go straight and jump up. Look left into the crevice, and jump down to the grass pad here. Look to your right and start moving on the right wall. When you enter the sector, take the river path to the left, go under the archway and pass by the glowing box. The way to obtain it is probably the best secret Destiny has ever had — Gigz T1gigz The has now been concluded. This is where you want to go.
Get to this quickly, and then have the Fireteam leader activate it. It looks like Arc Singe is not yet completed since you just got the blueprint. Walk down the wall to the left, through a door filled with light. After a ridiculous amount of jumping, you will enter a combat encounter that will tear even 385-390 players apart you absolutely need a full fireteam for this entire mission, by the way. Drevis, Aspect of Darkness Drevis can be found inside a tunnel just a few steps north of the landing zone in this region. Follow the red lights and jump down to the next area.
Feel free to use your Super and heavy ammo. The intrinsic perk, White Nail, causes precision hits to deal bonus damage. Many players reported the annoying Cabal public events happening in succession. Destroy it, fall down the hole that opens up where it was, and away you go. Jump to the ledge, look up, and jump to the next one. These fights are tough and will eventually lead you to an area where all three of the Taken bosses from earlier will be your opponents. This actually corresponds to the spawn order in the original Vault of Glass.
Completing this quest rewards with the ,. Chest 1: Just past the beginning part, in a nook to the right side just after you drop down the hole. And you though you had your work cut out completing all the , eh? This takes you to another section of the puzzle. Kill him before he leaves and a portal will appear nearby. Players will want to be around 385 Power Level since the enemies in this mission will be 380. Take each block one at a time until you reach the other side. As soon as they do, focus most of your energy on them.
Drop down the hole that has revealed itself and get ready to jump. After the blocks, look left and jump across the canyon to the cliff face with the spheres on it. The Catalyst gives you the Box Breathing perk, boosting damage after aiming after a short period of time. For Vault of Glass explorers, this is like a holiday. Arcstrider can also be great here. Look to the left for the next ledge. Round three Oracle shooting order: 7, 3, 1, 6, 4, 2, 5 6.
After the oracles sing their song, all seven will float in the air waiting to be shot in the correct order. The oracles are numbered 1-7, left to right. The catalyst gives the gun the ability to gain increased range and precision damage when aiming down the scope for a bit. The moment No other game can make me furiously write articles on a Friday night, watching streamers try to be the first to solve some fresh new Destiny hell mission and see what the reward is. Go to Io and wait for public events to spawn. You will almost certainly get lost your first time or two.